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Server Rules

Everyone on Unchecked SMP follows these rules.

The idea. Unchecked SMP is a survival server where PvP, factions, stealing, rivalries, wars, and betrayal are allowed. What is not allowed is intentionally destroying the server experience for other players.
  1. 1Respect & Community
  2. 2Cheating & Exploits
  3. 3Server & Network Abuse
  4. 4Spawn Protection
  5. 5PvP
  6. 6Griefing & Base Destruction
  7. 7PvE Players
  8. 8Stealing
  9. 9Factions & Power
  10. 10Insiding
  11. 11Faction Staff Actions
  12. 12Alt Accounts
  13. 13Economy
  14. 14Automation & Redstone
  15. 15Exploiting Staff or Rule Loopholes
  16. 16Real-world Threats & Privacy
  17. 17Bug Reporting
  18. 18Server Rules & Minecraft / Platform Rules
  19. 19Staff & Moderation
  20. 20The Golden Rule

1Respect & Community

1.1No discrimination or hate speech

Slurs, racism, homophobia, transphobia, sexism, harassment based on protected characteristics, or similar hateful behavior are not allowed.

1.2No excessive toxicity

Arguments, trash talk, rivalries, and competitive banter are allowed. Constant harassment, personal attacks, targeted bullying, or behavior intended solely to make another player’s experience miserable is not.

1.3No targeted harassment

Do not repeatedly target the same player across the server simply because you dislike them, especially after it is clear that the goal is to harass rather than play the game.

1.4Keep real-life drama out of the server

Do not bring personal conflicts, threats, doxxing, or other real-world disputes into the server.

2Cheating & Exploits

2.1No cheating

Any form of cheating or unfair client modification is prohibited.

This includes, but is not limited to:

Waypoint mods are explicitly allowed.

If a modification gives you an advantage beyond normal gameplay, assume it is not allowed unless explicitly approved by the staff.

2.2No exploiting bugs or glitches

Do not intentionally abuse server, mod, plugin, or Minecraft bugs to gain an advantage.

This includes:

Normal farms and legitimate automation are allowed.

If you discover a serious exploit, report it to staff instead of abusing it.

2.3Do not distribute exploits

Finding an exploit does not give you permission to teach everyone how to abuse it. Report serious exploits to staff.

3Server & Network Abuse

3.1No DDoS or network attacks

DDoSing, attempting to crash the server, intentionally causing network disruption, or attacking the server’s infrastructure is strictly prohibited.

3.2No malicious server abuse

Do not intentionally exploit server software, plugins, mods, or infrastructure to crash, lag, corrupt, or otherwise disrupt the server.

3.3No advertising

Do not advertise other Minecraft servers, Discord servers, websites, communities, or unrelated services without staff permission.

3.4No impersonation

Do not impersonate server staff or falsely claim to have server permissions.

4Spawn Protection

4.1The first 100 blocks are protected

The area within 100 blocks of the server spawn is considered the spawn protection zone.

4.2No spawn griefing

Do not intentionally destroy, damage, obstruct, trap, or otherwise vandalize spawn.

This includes:

4.3Don’t grief beyond the 100-block zone to attack new players

The 100-block rule is not a loophole.

If you intentionally build, destroy, trap, or otherwise prepare an area immediately outside spawn for the purpose of screwing over new players, it can still be considered spawn griefing.

The relevant question is your intent, not simply whether you were standing 101 blocks away.

5PvP

5.1PvP is allowed

PvP is a normal part of Unchecked SMP.

You may:

There is no general requirement for players to ask permission before PvPing.

5.2PvP does not mean anything goes

Being allowed to kill someone does not mean you are allowed to intentionally make the server unplayable for them.

There is a difference between:

“I killed you because I wanted your gear.”

and

“I’m going to spend the next three hours killing you repeatedly because I want you to quit.”

The first is normal gameplay.

The second may be considered harassment/server disruption.

5.3Repeated killing

Repeatedly killing someone is allowed when there is a legitimate gameplay reason, such as:

However, repeatedly hunting the same player with no meaningful gameplay purpose other than preventing them from playing is prohibited.

5.4New players

New players are not automatically protected from PvP.

You may fight a new player if there is an actual gameplay reason.

However, deliberately camping spawn or repeatedly killing inexperienced/new players solely to discourage them from playing is not allowed.

6Griefing & Base Destruction

6.1Griefing is not the same as PvP

You are allowed to fight people, steal from them, raid them, and damage their operations as part of legitimate gameplay.

You are not allowed to destroy someone’s property simply because you want to ruin their experience.

6.2Raiding is allowed

A legitimate raid can include:

The objective should be connected to the conflict or resources involved.

6.3Do not completely wipe bases for no reason

Destroying an entire base, factory, farm, storage system, or other large-scale build simply to make the owner miserable is prohibited.

For example:

Allowed:

You raid an enemy base during a faction war and destroy their defenses while taking their valuable items.

Not allowed:

You enter someone’s base, take nothing, and spend an hour destroying every building and chest solely because you want them to quit.

6.4Do not destroy what you have no reason to destroy

If an object has no meaningful connection to your objective, destroying it purely for spite may be considered griefing.

Taking someone’s valuables is fundamentally different from destroying everything they own.

6.5No “rage wiping”

You may not respond to losing a fight, argument, raid, or conflict by attempting to permanently wipe another player’s entire progress.

Examples include:

7PvE Players

7.1PvE-oriented players may choose to avoid conflict

Some players may primarily want to build, explore, farm, trade, and otherwise play PvE.

If someone clearly communicates that they want to avoid PvP and conflict, leave them alone when there is no legitimate reason to involve them.

7.2PvE is not immunity

Calling yourself a PvE player does not make you immune from the consequences of your actions.

For example, a PvE player can still be:

if they become involved in conflict.

If a PvE player steals from another player, attacks someone, joins a faction conflict, sabotages someone, or otherwise creates a legitimate reason for conflict, they cannot use “I’m a PvE player” as protection from that conflict.

7.3You may still attack a PvE player for a legitimate reason

If you want something from a PvE player, you may interact with them through normal gameplay, including PvP or theft.

For example:

A player has an item you need and you decide to attack them for it.

That is allowed.

What is not allowed is using that as an excuse to completely destroy their base and empty everything they own when there is no reason to do so.

7.4PvE status can be lost

A player should not be considered a protected PvE-oriented player if they are actively participating in high-level conflict.

Examples include:

The point is not the specific item or amount of wealth. The point is whether the player is clearly participating in the competitive side of the server.

8Stealing

8.1Stealing is allowed

Stealing is part of the server’s gameplay.

You may steal resources, valuables, equipment, or other items from another player’s base.

8.2Stealing does not equal total destruction

Take what you actually want.

Do not use stealing as an excuse to destroy an entire storage system, base, or operation.

8.3Do not abuse technical loopholes

Stealing through bugs, duplication glitches, bypassing protections, or other unintended mechanics is prohibited under the exploit rules.

9Factions & Power

9.1Anyone can create a faction

The server does not assign factions or faction leaders.

Players are free to create their own factions, alliances, countries, organizations, or other groups.

9.2Leaders are determined by power

Faction leadership is not permanently assigned by the server owner or staff.

A faction’s leadership is determined by the people who actually hold influence and power within that faction.

9.3Leadership changes

A leadership change is allowed when there is a major internal power shift.

Examples:

Simply claiming “I’m the leader now” does not make it so.

A genuine change in leadership should be supported by the faction’s internal circumstances.

9.4Staff do not decide who is the political leader

Staff generally should not decide who “deserves” to lead a faction.

Staff may enforce server rules and handle server administration, but faction politics are primarily determined by the players themselves.

10Insiding

10.1Insiding is allowed

Betraying your own faction, stealing from allies, changing sides, leaking information, and participating in internal political conflict are allowed.

This is part of the server’s intended gameplay.

10.2Insiding must remain gameplay

You may betray your faction.

You may not use “insiding” as an excuse to destroy everything simply because you are quitting.

10.3No rage-quitting destruction

The following is prohibited:

“I’m leaving the faction/server, so I’m going to destroy the entire base, blow up everything, delete every farm, and ruin everyone’s progress.”

That is griefing, not legitimate faction gameplay.

10.4Legitimate civil war is different

During an actual civil war or faction conflict, destroying enemy infrastructure can be legitimate gameplay.

The distinction is whether the destruction is part of an ongoing conflict or simply an attempt to leave the server with nothing left for everyone else.

11Faction Staff Actions

11.1Leaders may request faction changes

Server administrators may add or remove players from a faction at the request of the recognized faction leadership.

11.2Staff do not become faction politicians

Staff should not interfere in normal faction politics unless necessary to enforce server rules or resolve an administrative issue.

11.3Staff cannot override server rules through faction authority

Being a faction leader does not give anyone permission to violate server rules.

12Alt Accounts

12.1Alts cannot be used to bypass rules

Alternative accounts may not be used to:

12.2Ban evasion

Using another account to evade a ban or punishment is prohibited.

13Economy

13.1The economy must remain legitimate

Normal farming, trading, shops, factories, and resource generation are allowed.

13.2No economic exploits

Do not intentionally abuse bugs or unintended mechanics to generate money or items.

This includes:

13.3Don’t intentionally destabilize the economy

Do not intentionally abuse obvious server mechanics to crash, manipulate, or destroy the economy.

Normal competition, market manipulation through legitimate gameplay, and becoming extremely wealthy are allowed.

14Automation & Redstone

14.1Legitimate automation is allowed

Farms, redstone machines, factories, automated resource systems, and technical builds are allowed unless specifically restricted by server performance rules.

14.2Intentional server lag is prohibited

Do not create machines or contraptions specifically designed to cause unreasonable server lag or crashes.

A legitimate farm that happens to cause a performance issue is different from deliberately building a lag machine.

14.3Performance limits may be enforced

Staff may temporarily disable, remove, or require changes to a machine that is causing serious server performance problems.

15Exploiting Staff or Rule Loopholes

15.1The rules are based on intent as well as actions

You cannot deliberately perform an action that obviously violates the purpose of a rule simply because you found a technical loophole in its wording.

For example:

“The rule says 100 blocks, so I built the trap at 101 blocks specifically to kill new players.”

That is still spawn griefing.

15.2Do not lawyer the rules

Rules are intended to protect the server’s gameplay, not provide a checklist of things you can technically do while achieving the same prohibited result.

Staff may enforce the spirit of the rules when a player is clearly attempting to circumvent them.

16Real-world Threats & Privacy

16.1No doxxing

Do not reveal or threaten to reveal another player’s private information.

16.2No real-world threats

Do not make credible threats of real-world violence or harm against another player.

16.3No personal information abuse

Do not distribute another player’s private information, including addresses, phone numbers, passwords, private accounts, or similar information.

17Bug Reporting

If you discover a serious bug, exploit, duplication method, economy exploit, crash exploit, or security issue:

Stop abusing it and report it to staff.

Using an exploit before reporting it can still result in punishment even if you eventually tell staff about it.

18Server Rules & Minecraft / Platform Rules

Players must also comply with applicable Minecraft/Mojang/Microsoft rules and policies.

Nothing on Unchecked SMP gives players permission to use the server for illegal activity, malicious attacks, scams outside the intended game systems, or other prohibited behavior.

Server-specific rules may be updated when necessary to address new exploits, technical problems, or situations that the current rules did not anticipate.

19Staff & Moderation

19.1Staff have final authority over server administration

Staff may take action when necessary to protect the server, its players, or its infrastructure.

19.2Punishment depends on severity

Punishments may depend on:

Not every violation will receive the same punishment.

19.3Do not retaliate against moderation

Do not attempt to crash the server, attack staff, harass staff, or otherwise disrupt the server because you disagree with a punishment.

You may appeal punishments through the appropriate staff channel.

20The Golden Rule

Play to win. Don’t play to ruin.

Unchecked SMP is intentionally not a peaceful SMP.

You can:

Fight. Raid. Steal. Betray. Build factions. Start wars. Take territory. Become powerful.

You cannot:

Cheat. Exploit. Harass. DDoS. Spawn-grief. Rage-wipe bases. Target players solely to make them quit.

The goal is to allow players to create their own stories and conflicts without allowing one player to intentionally destroy the experience for everyone else.

If your actions are part of the game, they’re probably fine.
If the entire purpose of your actions is to make someone stop playing, you’re probably crossing the line.

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